In this codelab, you'll learn how to quickly enable a mobile app for Android TV using the Leanback library. At the end of the codelab you can expect to have a UX compliant single apk for mobile devices and Android TV.


To start off let's learn a little bit about Android TV. What is Android TV and how is it different? At its core, it is Android so most of the things that you've learned developing your mobile app can be reused. The key difference is input and the presentation of information.

Android TV is designed for the 10 foot experience. Instead of a touchscreen, users will be navigating using a controller. Instead of swiping the notification bar down, the notifications will be displayed as the top row of cards. And, the screen is always filled with rich visual content.

In an effort to simplify integration for developers we created the Leanback library. Leanback has extendable fragments to allow you to quickly and easily create rich animated experiences. The core fragments we'll be working with are:

These fragments use the Model View Presenter pattern. You'll bind your data model to the view using presenter classes.

There's a lot of ground to cover, so let's get started!

Clone the starter project repo

This codelab uses Android Studio, an IDE for developing Android apps.

If you don't have it installed yet, please download and install it.

The first thing we need to do is get the mobile app to build on.

git clone

Open the project directory and double click on the build.gradle file. Open it with Android Studio.

Click OK on "Import Project from Gradle" screen without making any changes.

Click on "Open Existing Project" on the next dialog.

Understanding the starter project

All right, checkpoint_0 is the base app that we'll be building upon.

You will be adding code from each step to checkpoint_0.

Each of the following checkpoints can be used as reference points to check your work or for help if you encounter any issues. The checkpoint number corresponds with the codelab step - 1. (0 vs 1 indexing)

A brief overview of each of the components:

Running the starter project

Let's run it on a phone.

The application stores all its data in a ContentProvider backed up by a SQLite database. If you want to learn more about querying databases take a look at our documentation.

Here's what it should look like:

Now let's see how it looks on Android TV.

ADB connect to Android TV

First we need to connect to the Android TV device. In order to that you can use a male to male USB cable or adb connect. In this codelab we'll cover the adb connect method.

On the Android TV

Let's enable developer mode if it's not yet enabled.

Now we need to find the IP of the device.

On your development machine

Once you have the ip of the device, you can connect to it using adb connect in a terminal.

adb connect [ip address]:4321

Sweet, we're now connected!

If that didn't work and you have a micro-USB cable, try just manually connecting the Android TV to your computer with the USB cable.

Run the app on Android TV

Let's run the app on Android TV. In Android studio select checkpoint_0 and click run again. This time the Android TV device should appear in the list of running devices. Select it and click ok.

And now the mobile app is running on Android TV. It could use some TV UI love right? In the next few steps we'll cover adding some Android TV UI to the existing data sources and video player.


In this step you've learned about:

Next up

Let's start creating the video browsing experience.

In this step we'll put up the framework for the video browser fragment. The key concepts to take away in this step are:

Let's get started.

Leanback dependencies

Open the build.gradle (checkpoint_0) file.

Under dependencies see the following dependencies exist:


compile '' compile '' compile ''

There are a few things to note here. The Leanback libraries target API version 21 are only backwards compatible to API version 17. For apps that require support for previous versions of Android, you should make sure that the code path utilizing libraries with higher minSdk does not run on devices with version < minSdk (library)

Next, let's take create a browsing activity.

Create a browsing activity.

In the Android Studio project explorer create a new package under by right-clicking the folder and clicking New -> Package.

Name the new package fastlane.

Under fastlane right-click to create a new Blank Activity called LeanbackActivity, and click on Finish.

Once the class is created, delete the menu/menu_leanback.xml resource since it won't be used. In theLeanbackActivity class, delete the onCreateOptionsMenu and onOptionsItemSelected functions. Also set the LeanbackActivity class to extend Activity instead of ActionBarActivity.

Declare launcher activity for Android TV

Open up AndroidManifest.xml


First, declare that we want to use leanback. As a child of manifest add the following line:


<uses-feature android:name="" android:required="false" />

Add an intent filter to the LeanbackActivity tag. android.intent.category.LEANBACK_LAUNCHER tells Android TV to launch LeanbackActivity when the application is run.


<activity android:name=".fastlane.LeanbackActivity" android:label="@string/title_activity_player" android:theme="@style/AppTheme"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LEANBACK_LAUNCHER" /> </intent-filter> </activity>

We are also adding a theme to the activity. In the next step we will create a values-television directory and create a values specific to television.

Handling unsupported hardware features

Since certain features are not available on TV, you need to define their requirement as optional. If you use any of the following features you'll need to add android:required="false" to the definition


Android feature descriptor






Near Field Communications (NFC)






<uses-feature android:name="android.hardware.touchscreen" android:required="false" />

Create resource values for television

We want to create some values that are specifically for Android TV.

→ Right click on the res directory and create a new Android resource directory.

→ Create a new values resource directory add UI mode and select Television as the qualifier.

→ Right click on the res directory and create a new value resource file under the newly created values-television. Name the resources file styles.xml.

→ Add the following styles which inherit from the Leanback theme to customize the look and feel.

<style name="AppTheme" parent="Theme.Leanback"> <item name="colorPrimary">@color/primary</item> <item name="colorAccent">@color/accent</item> <item name="colorPrimaryDark">@color/primary_dark</item> <item name="imageCardViewStyle">@style/MyImageCardViewStyle</item> <item name="headerStyle">@style/MyHeaderStyle</item> <item name="rowHeaderStyle">@style/MyHeaderStyle</item> </style> <style name="MyImageCardViewStyle" parent="@style/Widget.Leanback.ImageCardViewStyle"> <item name="cardType">infoUnderWithExtra</item> <item name="infoAreaBackground">@color/primary_dark</item> </style> <style name="MyHeaderStyle" parent="@style/Widget.Leanback.Header" > <item name="android:textAppearance">@style/MyHeaderStyle.MyHeaderText</item> </style> <style name="MyHeaderStyle.MyHeaderText" parent="TextAppearance.Leanback.Header"> <item name="android:textSize">@dimen/lb_browse_header_text_size</item> <item name="android:textColor">@color/accent</item> <item name="android:textAllCaps">true</item> <item name="android:textStyle">bold</item> </style>

We've included Leanback libraries, and now Android TV will launch into the correct activity. Let's create the video browser.

Create a fragment that extends BrowseFragment

We'll leverage the Leanback BrowseFragment. The BrowseFragment class in the Leanback library allows you to create a primary layout for browsing categories and rows of media items with a minimum amount of code.

The first step is to create a class that extends BrowseFragment.

→ Under fastlane create a new empty class called LeanbackBrowseFragment that extends BrowseFragment.

Next let's fill out the class a little bit.

→ To the class, add a private member ArrayObjectAdapter. We'll get into details about ArrayObjectAdapter in the next step.

private ArrayObjectAdapter mRowsAdapter;

→ We'll also add a helper function to initialize the fragment. In it we instantiate mRowsAdapter, set it as the Adapter for the fragment then set our main color and badge which appears in the top right of the browse view.

public void init() { mRowsAdapter = new ArrayObjectAdapter(new ListRowPresenter()); setAdapter(mRowsAdapter); setBrandColor(getResources().getColor(R.color.primary)); setBadgeDrawable(getResources().getDrawable(R.drawable.filmi)); }

→ Override the onViewCreated method and call init.

@Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); init(); }

Alright, onto the final step of this section, adding this fragment to the activity.

Add fragment to activity

Open up activity_leanback.xml under layout and delete everything. The only thing we'll display in this activity is our LeanbackBrowseFragment fragment. So add the following:

<FrameLayout xmlns:android="" android:id="@+id/main_frame" android:layout_width="match_parent" android:layout_height="match_parent"> <fragment android:name="" android:id="@+id/browse_fragment" android:layout_width="match_parent" android:layout_height="match_parent" /> </FrameLayout>

Congrats! The framework for the browse fragment is in place.


In this step you've learned about:

Next up

Let's finish the browse fragment.

In this step we'll learn about how the Leanback BrowseFragment works and put some content into it.

Let's get started.


First, let's cover how the BrowseFragment works. The BrowseFragment basically renders rows of data that you provide.

Think of each row as two pieces, a HeaderItem which defines the category and an array of objects represented by the ListRow class which defines the content.

The ArrayObjectAdapter is an array of the defined ListRows that aggregates the rows for the BrowseFragment view.

We can store any sort of View in ListRows, but in our app we'll use the Leanback ImageCardView. The zoom and additional detail affects are automatically handled by the Leanback library.

To tie your video data and the ImageCardView together, we use a Presenter. The Presenter defines which elements of the view are populated from which elements of the model.

Lastly we have the ViewHolder which is a container for the created view.

Let's put all of these concepts together to create the video browsing experience.

Create a presenter

We need to create a presenter to tie our Video model to the ImageCardView.

→ Under fastlane create a new class called CardPresenter and extend Presenter.

→ Define class variables to store the desired ImageCardView height and width and the application context.

private static int CARD_WIDTH = 200; private static int CARD_HEIGHT = 200; private static Context mContext;

→ Implement the currently-empty abstract methods onCreateViewHolder, onBindViewHolder, and onUnbindViewHolder in the CardPresenter class.

@Override public ViewHolder onCreateViewHolder(ViewGroup viewGroup) { return null; } @Override public void onBindViewHolder(Presenter.ViewHolder viewHolder, Object o) { } @Override public void onUnbindViewHolder(Presenter.ViewHolder viewHolder) { }

Create a Picasso Target to handle image loading

We're leveraging Picasso, an open source library that simplifies image loading, caching, and resizing.

The base sample app already uses Picasso so this should be done for you. But if you want to add it in a separate app, in your build.gradle file add the following dependency.

compile 'com.squareup.picasso:picasso:2.3.4'

→ Create an inner static class PicassoImageCardViewTarget implementing com.squareup.picasso.Target and implement the methods: onBitmapLoaded, onBitmapFailed and onPrepareLoad.

static class PicassoImageCardViewTarget implements Target { @Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) { } @Override public void onBitmapFailed(Drawable errorDrawable) { } @Override public void onPrepareLoad(Drawable placeHolderDrawable) { } }

→ To this class we'll add a variable to store the ImageCardView we'll draw into once the bitmap is loaded.

private ImageCardView mImageCardView;

→ Create a constructor with the target ImageCardView as the parameter and store it as the instances mImageCardView.

public PicassoImageCardViewTarget(ImageCardView mImageCardView) { this.mImageCardView = mImageCardView; }

→ In onBitmapLoaded, we create a new Drawable from the bitmap and set it as the main image for the ImageCardView.

Drawable bitmapDrawable = new BitmapDrawable(mContext.getResources(), bitmap); mImageCardView.setMainImage(bitmapDrawable);

→ In onBitmapFailed, we set the ImageCardView image to the error default.


Create ViewHolder class

We'll use a ViewHolder to store all of the data associated with the view.

→ As a child of CardPresenter, create an inner static class that extends Presenter.ViewHolder and create the default constructor.

static class ViewHolder extends Presenter.ViewHolder { public ViewHolder(View view) { super(view); } }

→ Define class variables to store the ImageCardView, Drawable, and PicassoImageCardViewTarget.

private ImageCardView mCardView; private Drawable mDefaultCardImage; private PicassoImageCardViewTarget mImageCardViewTarget;

→ In the constructor, cast the view parameter as an ImageCardView and store it in mCardView. Instantiate a new PicassoImageCardViewTarget passing the cardView as the target parameter. Finally get the default card image from resources.

public ViewHolder(View view) { super(view); mCardView = (ImageCardView) view; mImageCardViewTarget = new PicassoImageCardViewTarget(mCardView); mDefaultCardImage = mContext .getResources() .getDrawable(R.drawable.filmi); }

→ Add a getter for mCardView.

public ImageCardView getCardView() { return mCardView; }

→ Create a function that loads the image from a String URL.

protected void updateCardViewImage(String url) { Picasso.with(mContext) .load(url) .resize(CARD_WIDTH * 2, CARD_HEIGHT * 2) .centerCrop() .error(mDefaultCardImage) .into(mImageCardViewTarget); }

Now let's create the ImageCardView to hold and bind it with some data from the model.

Create the ImageCardView

onCreateViewHolder is called to create a new view. In it we'll handle the logic of storing the context, and creating a new ImageCardView.

@Override public ViewHolder onCreateViewHolder(ViewGroup viewGroup) { Log.d("onCreateViewHolder", "creating viewholder"); mContext = viewGroup.getContext(); ImageCardView cardView = new ImageCardView(mContext); cardView.setFocusable(true); cardView.setFocusableInTouchMode(true); ((TextView)cardView.findViewById(; return new ViewHolder(cardView); }

We set the cardView Focusable and FocusableInTouchMode to true to enable it to be selected when browsing through the rows of content. It's important to remember to set these fields to true when implementing Android TV for your app.

Finally we set the TextColor of the ImageCardView to light gray.

Bind data to the ViewHolder

We define the data binding logic in onBindViewHolder. We can cast the Object that's being passed in as our Video data then set the title text, subtext/content text, and image dimensions. Finally we tell it to load the image with a thumbnail URL.

@Override public void onBindViewHolder(Presenter.ViewHolder viewHolder, Object o) { Video video = (Video) o; ((ViewHolder) viewHolder).mCardView.setTitleText(video.getTitle()); ((ViewHolder) viewHolder).mCardView.setContentText(video.getDescription()); ((ViewHolder) viewHolder).mCardView.setMainImageDimensions(CARD_WIDTH, CARD_HEIGHT); ((ViewHolder) viewHolder).updateCardViewImage(video.getThumbUrl()); }

Make sure to include the Video class:


And our CardPresenter is complete. Let's fill out some ListRows with our video content.

Populate the videos

In the LeanbackBrowseFragment let's create some sample categories. Here we're defining them as constants, but in a real app you would probably pull them from your database.

private static final String[] HEADERS = new String[]{ "Featured", "Popular", "Editor's choice" };

Now in init after we've set the badge drawable we'll loop through the categories and create a row of content for each one.

In each row, we'll create an ObjectAdapter to define how to render the content that we'll pull from our database. We'll load the videos, create a header, finally instantiating a ListRow with the header and video data and adding it to mRowsAdapter.

public void init() { mRowsAdapter = new ArrayObjectAdapter(new ListRowPresenter()); setAdapter(mRowsAdapter); setBrandColor(getResources().getColor(R.color.primary)); setBadgeDrawable(getResources().getDrawable(R.drawable.filmi)); for (int position = 0; position < HEADERS.length; position++) { ObjectAdapter rowContents = new CursorObjectAdapter((new SinglePresenterSelector(new CardPresenter()))); VideoDataManager manager = new VideoDataManager(getActivity(), getLoaderManager(), VideoItemContract.VideoItem.buildDirUri(), rowContents); manager.startDataLoading(); HeaderItem headerItem = new HeaderItem(position, HEADERS[position], null); mRowsAdapter.add(new ListRow(headerItem, manager.getItemList())); } }

Update VideoDataManager to use CursorObjectAdapter

Here, we'll update our VideoDataManager to manage the cursor for our ObjectAdapter.

In data/VideoDataManager add an ObjectAdapter to the class VideoDataManager.

private ObjectAdapter mItemList;

Next, add ObjectAdapter as fourth parameter to VideoDataManager constructor and store the ObjectAdapter as mItemList.

public VideoDataManager(Context mContext, LoaderManager mLoaderManager, Uri mRowUri, ObjectAdapter rowContents) { mItemList = rowContents; .... }

In VideoDataManager set the LOADER_ID to a random integer and replace the video instantiation with setting the mapper for mItemList.

LOADER_ID = Double.valueOf(Math.random() * Integer.MAX_VALUE).intValue(); ((CursorObjectAdapter)mItemList).setMapper(mMapper);

Create the a getter for the ObjectAdapter.

public ObjectAdapter getItemList() { return mItemList; }

Update VideoItemMapper to extend CursorMapper.

public static class VideoItemMapper extends CursorMapper {

Update onLoadFinished to set the cursor for mItemList.

public void onLoadFinished(Loader<Cursor> cursorLoader, Cursor cursor) { if (mItemList instanceof CursorObjectAdapter) { ((CursorObjectAdapter) mItemList).swapCursor(cursor); } }

Fill in onLoaderReset to set the Cursor as null.

public void onLoaderReset(Loader<Cursor> cursorLoader) { if (mItemList instanceof CursorObjectAdapter) { ((CursorObjectAdapter) mItemList).swapCursor(null); } }

Congrats! You've completed this step. Try running the App on Android TV. You should see a screen similar to the one below.

You can modify the default Activity that's launched from Android Studio. Click Edit Configurations


Under Activity change the radio button to launch LeanbackActivity.


In this step you've learned about:

Next up

Let's create the video details activity.

The Leanback library include classes for displaying additional information about a media item, such as a description or reviews, and for taking action on that item, such as purchasing it or playing its content. This lesson discusses how to create a presenter class for media item details, and how to extend the DetailsFragment class to implement a details view for a media item when it is selected by a user.

In this step, you'll learn about:

DetailsFragment concepts

First let's cover some concepts about how the DetailsFragment works. It functions very similarly to the BrowseFragment.

The classes controlling DetailsOverviewRow and Additional Row are defined in a ClassPresenterSelector allowing for flexibility.

The DetailsOverviewRow contains the video image, information and available action. The Additional Row can be used to add related content or other controls.

DetailsOverviewRowPresenter handles binding the video information to the DetailsOverviewRow.

The Additional Row can be populated with a ListRow just like the BrowseFragment.

Alright, let's create a video detail view.

Create a new activity VideoDetailsActivity

The first step, create a new Blank Activity to handle the detail fragment.

→ Create an additional Activity VideoDetailsActivity under fastlane. Name the layout file activity_leanback_details.

→ Just like when you created the LeanbackActivity, you'll need to delete the menu resources and menu related methods and set it to extend Activity instead of ActionBarActivity.

→ Under layout, open activity_leanback_details. Replace the default layout with the following. Here, we're specifying that the Activity consists of a single fragment VideoDetailsFragment.

<?xml version="1.0" encoding="utf-8"?> <fragment xmlns:android="" android:name="" android:id="@+id/details_fragment" android:layout_width="match_parent" android:layout_height="match_parent" />

Don't worry about the errors we'll work on creating the Fragment in an upcoming step.

Now that we have the activity framework, let's add the Leanback style to the activity declaration in the manifest.

Update Activity theme in the manifest

We need to update the style of this Activity to Leanback. We can re-use the AppTheme we defined previous which inherits from Leanback.

<activity android:name=".fastlane.VideoDetailsActivity" android:label="@string/title_activity_player" android:theme="@style/AppTheme" android:exported="true"> </activity>

Now that the activity is styled correctly. We need to create the VideoDetailsFragment that we reference in the layout.

Create the VideoDetailsFragment framework

Under fastlane create a new class called VideoDetailsFragment extending DetailsFragment.

We'll define a few class variables to store the Video information and some constants for image sizes and action ids.

private Video selectedVideo; private static final int DETAIL_THUMB_WIDTH = 274; private static final int DETAIL_THUMB_HEIGHT = 274; private static final int ACTION_PLAY = 1; private static final int ACTION_WATCH_LATER = 2;

In VideoDetailsFragment, we need to do several things:

Let's start by getting the selected video from the intent. We'll override onCreate and get the video from the intent.

@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); selectedVideo = (Video) getActivity() .getIntent() .getSerializableExtra(Video.INTENT_EXTRA_VIDEO); }

Create DetailsDescriptionPresenter

Before we get the image and create the DetailsOverviewRow we need to define a Presenter to bind the data. The Leanback framework provides the AbstractDetailsDescriptionPresenter class for this purpose, a nearly complete implementation of the presenter for media item details.

→ Under fastlane create a new class DetailsDescriptionPresenter extending AbstractDetailsDescriptionPresenter.

→ Override onBindDescription. Cast the item as a Video object then get and set the Title, Subtitle and Body.

@Override protected void onBindDescription(ViewHolder viewHolder, Object o) { Video video = (Video) o; if (video != null) { Log.d("Presenter", String.format("%s, %s, %s", video.getTitle(), video.getThumbUrl(), video.getDescription())); viewHolder.getTitle().setText(video.getTitle()); viewHolder.getSubtitle().setText(String.valueOf(video.getRating())); viewHolder.getBody().setText(video.getDescription()); } }

Create AsyncTask to load the image

In order to not block the main UI thread, we create an AsyncTask to load the thumbnail bitmap. In VideoDetailsFragment create a DetailsRowBuilderTask class extending AsyncTask with Video, Integer, and DetailsOverviewRow as the parameter, progress, and result respectively.

private class DetailRowBuilderTask extends AsyncTask<Video, Integer, DetailsOverviewRow> { @Override protected DetailsOverviewRow doInBackground(Video... videos) { DetailsOverviewRow row = new DetailsOverviewRow(videos[0]); Bitmap poster = null; try { // the Picasso library helps us dealing with images poster = Picasso.with(getActivity()) .load(videos[0].getThumbUrl()) .resize(dpToPx(DETAIL_THUMB_WIDTH, getActivity().getApplicationContext()), dpToPx(DETAIL_THUMB_HEIGHT, getActivity().getApplicationContext())) .centerCrop() .get(); } catch (IOException e) { e.printStackTrace(); } row.setImageBitmap(getActivity(), poster); row.addAction(new Action(ACTION_PLAY, getResources().getString(R.string.action_play))); row.addAction(new Action(ACTION_WATCH_LATER, getResources().getString(R.string.action_watch_later))); return row; } }

Here we're instantiating a new DetailsOverviewRow passing in the current Video as the main item for the details page. We create a holder Bitmap variable to load the thumbnail. We use Picasso to load and resize the image and store in poster.

Next we set poster as the bitmap.

Finally, we set the actions of the row. In this app, we have ACTION_PLAY and ACTION_WATCH_LATER, but you could define a purchase or rent action.

In strings.xml define the text for action_play and action_watch_later.

<string name="action_play">PLAY</string> <string name="action_watch_later">WATCH LATER</string>

To assist in calculating the appropriate screen size in DP, create a utility function.

public static int dpToPx(int dp, Context ctx) { float density = ctx.getResources().getDisplayMetrics().density; return Math.round((float) dp * density); }

Now that the image has loaded, we can create the rest of the details fragment

Creating a Presenter when the task has finished executing

The Picasso library loads and and resizes the image off the UI thread. After it has completed we create the presenters in the onPostExecute method of the AsyncTask and set the adapter of the DetailsFragment.

→ Override onPostExecute.

@Override protected void onPostExecute(DetailsOverviewRow detailRow) { → Instantiate a new ClassPresenterSelector. This object allows you to define the presenters for each portion of DetailFragment. ClassPresenterSelector ps = new ClassPresenterSelector();

→ Instantiate a new DetailsOverViewRowPresenter passing in a new Instance ofDetailsDescriptionPresenter as a parameter.

DetailsOverviewRowPresenter dorPresenter = new DetailsOverviewRowPresenter( new DetailsDescriptionPresenter());

→ We can add a custom background color programmatically.

dorPresenter.setBackgroundColor(getResources().getColor(R.color.primary)); dorPresenter.setStyleLarge(true);

→ Add an onActionClickedListener by creating a new OnActionClickedListener and implementing onActionClicked. In onActionClicked, check the actionid. If the action is ACTION_PLAY we want to Intent to the VideoPlayer Activity passing the video details. Otherwise, we'll create a toast to display a String defining the action.

dorPresenter.setOnActionClickedListener(new OnActionClickedListener() { @Override public void onActionClicked(Action action) { if (action.getId() == ACTION_PLAY) { Intent intent = new Intent(getActivity(), PlayerActivity.class); intent.putExtra(Video.INTENT_EXTRA_VIDEO, selectedVideo); startActivity(intent); } else { Toast.makeText(getActivity(), action.toString(), Toast.LENGTH_SHORT).show(); } } });

→ Add the DetailsOverviewRowPresenter to ClassPresenterSelector.

ps.addClassPresenter(DetailsOverviewRow.class, dorPresenter);

→ Instantiate a new ArrayObjectAdapter passing in the ClassPresenterSelector. Then, add the DetailRow to the ArrayObjectAdapter.

ArrayObjectAdapter adapter = new ArrayObjectAdapter(ps); adapter.add(detailRow);

→ Finally, set the adapter.


When we're done, the onPostExecute method should look like the following:

@Override protected void onPostExecute(DetailsOverviewRow detailRow) { ClassPresenterSelector ps = new ClassPresenterSelector(); DetailsOverviewRowPresenter dorPresenter = new DetailsOverviewRowPresenter( new DetailsDescriptionPresenter()); // add some style dorPresenter.setBackgroundColor(getResources().getColor(R.color.primary)); dorPresenter.setStyleLarge(true); // we listen to two different actions: play and show dorPresenter.setOnActionClickedListener(new OnActionClickedListener() { @Override public void onActionClicked(Action action) { if (action.getId() == ACTION_PLAY) { Intent intent = new Intent(getActivity(), PlayerActivity.class); intent.putExtra(Video.INTENT_EXTRA_VIDEO, selectedVideo); startActivity(intent); } else { Toast.makeText(getActivity(), action.toString(), Toast.LENGTH_SHORT).show(); } } }); ps.addClassPresenter(DetailsOverviewRow.class, dorPresenter); ArrayObjectAdapter adapter = new ArrayObjectAdapter(ps); adapter.add(detailRow); // finally we set the adapter of the DetailsFragment setAdapter(adapter); }

Add a row of related videos below the detail panel

As an additional step, you may add a row of related videos below the detail card. To do this we only have to add another presenter and adapter to the onPostExecute method of the AsyncTask

First, let's add an additional presenter:

ps.addClassPresenter(ListRow.class, new ListRowPresenter());

Accordingly, the ArrayObjectAdapter requires an additional ListRow to be added. We create a new ListRow to which we pass a HeaderItem and a CursorObjectAdapter in the constructor just like we did for the BrowseFragment.

String subcategories[] = { "You may also like" }; CursorObjectAdapter rowAdapter = new CursorObjectAdapter( new SinglePresenterSelector(new CardPresenter())); VideoDataManager manager = new VideoDataManager(getActivity(),getLoaderManager(), VideoItemContract.VideoItem.buildDirUri(),rowAdapter); manager.startDataLoading(); HeaderItem header = new HeaderItem(0, subcategories[0], null); adapter.add(new ListRow(header, rowAdapter));

Executing the builder task to build the view

Now we instantiate and execute the DetailRowBuilderTask in the onCreate method of the VideoDetailsFragment.

new DetailRowBuilderTask().execute(selectedVideo);

Create Intent from the browse activity to the details activity

Now that we've completed the DetailsFragment, we need to modify the browsing fragment to intent to the details view when a user clicks on a media item. In order to enable this behavior, add an OnItemViewClickedListener object to LeanbackBrowseFragment that fires an intent to start VideoDetailsActivity.

In init set the onItemViewClickedListener. Here we're using a helper function to generate the onItemViewClickedListener.

public class LeanbackBrowseFragment extends BrowseFragment { ... public void init() { ... setOnItemViewClickedListener(getDefaultItemViewClickedListener()); ... } ... }

Create the helper function getDefaultItemViewClickerListener which returns a new OnItemViewClickedListener.

private OnItemViewClickedListener getDefaultItemViewClickedListener() { return new OnItemViewClickedListener() { @Override public void onItemClicked(Presenter.ViewHolder viewHolder, Object o, RowPresenter.ViewHolder viewHolder2, Row row) { Intent intent = new Intent(getActivity(), VideoDetailsActivity.class); intent.putExtra(Video.INTENT_EXTRA_VIDEO, (Serializable)o); startActivity(intent); } }; }

As we now pass the Video object with an Intent we use a key Video.INTENT_EXTRA_VIDEO for it.

Congrats, you've finished this step! Compile, run and watch how you can play videos now!


In this step you've learned about:

Next up

Creating recommendations that display on the home screen.

When interacting with TVs, users generally prefer to give minimal input before watching content. An ideal scenario for many TV users is: sit down, turn on, and watch. The fewest steps to get users to content they enjoy is generally the path they prefer.

Content recommendations appear as the first row of the TV launch screen after the first use of the device. Contributing recommendations from your app's content catalog can help bring users back to your app.

In this step, you'll learn how to create recommendations and provide them to the Android framework so your app content can be easily discovered and enjoyed by users.

In this step, you'll learn about:

Create a Recommendations Service

Content recommendations are created with background processing. In order for your application to contribute to recommendations, create a service that periodically adds listings from your app's catalog to the system list of recommendations.

→ Under fastlane create a new class RecommendationsService extending IntentService.

public class RecommendationsService extends IntentService

→ We'll define a few constants for rendering and tagging, and define a NotificationManager

private static final String TAG = "RecommendationsService"; private static final int MAX_RECOMMENDATIONS = 3; public static final String EXTRA_BACKGROUND_IMAGE_URL = "background_image_url"; private static final int DETAIL_THUMB_WIDTH = 274; private static final int DETAIL_THUMB_HEIGHT = 274; private NotificationManager mNotificationManager;

→ Create the default constructor.

public RecommendationsService() { super("RecommendationsService"); }

→ Next override the onHandleIntent function. As an example recommendation service, we'll use the same video selections as the browse fragment. We store a ContentProviderClient, then create a Cursor from the client.

@Override protected void onHandleIntent(Intent intent) { ContentProviderClient client = getContentResolver() .acquireContentProviderClient(VideoItemContract.VideoItem.buildDirUri()); try { Cursor cursor = client.query(VideoItemContract.VideoItem.buildDirUri(), VideoDataManager.PROJECTION, null, null, VideoItemContract.VideoItem.DEFAULT_SORT);

→ Instantiate a VideoItemMapper that we've defined in VideoDataManager and map it to cursor with bindColumns.

VideoDataManager.VideoItemMapper mapper = new VideoDataManager.VideoItemMapper(); mapper.bindColumns(cursor);

→ Instantiate a NotificationManager.

mNotificationManager = (NotificationManager) getApplicationContext() .getSystemService(Context.NOTIFICATION_SERVICE);

→ Create a counter for the iteration to create recommendations up to MAX_RECOMMENDATIONS.

int count = 1;

→ Loop through the cursor until we're out of recommendations or we've hit our max and create pending intents for each. The pending intents will direct the user to the details view of the video.

while (cursor.moveToNext() && count <= MAX_RECOMMENDATIONS) { Video video = mapper.bind(cursor); PendingIntent pendingIntent = buildPendingIntent(video); Bundle extras = new Bundle(); extras.putString(EXTRA_BACKGROUND_IMAGE_URL, video.getThumbUrl()); count++; }

→ Create a utility function to create the PendingIntent from Video.

private PendingIntent buildPendingIntent(Video video) { Intent detailsIntent = new Intent(this, PlayerActivity.class); detailsIntent.putExtra(Video.INTENT_EXTRA_VIDEO, video); TaskStackBuilder stackBuilder = TaskStackBuilder.create(this); stackBuilder.addParentStack(VideoDetailsActivity.class); stackBuilder.addNextIntent(detailsIntent); // Ensure a unique PendingIntents, otherwise all recommendations end up with the same // PendingIntent detailsIntent.setAction(Long.toString(video.getId())); PendingIntent intent = stackBuilder.getPendingIntent(0, PendingIntent.FLAG_UPDATE_CURRENT); return intent; }

→ Finally close the cursor and catch potential errors and you should have something similar to the code below.

@Override protected void onHandleIntent(Intent intent) { ContentProviderClient client = getContentResolver().acquireContentProviderClient(VideoItemContract.VideoItem.buildDirUri()); try { Cursor cursor = client.query(VideoItemContract.VideoItem.buildDirUri(), VideoDataManager.PROJECTION, null, null, VideoItemContract.VideoItem.DEFAULT_SORT); VideoDataManager.VideoItemMapper mapper = new VideoDataManager.VideoItemMapper(); mapper.bindColumns(cursor); mNotificationManager = (NotificationManager) getApplicationContext() .getSystemService(Context.NOTIFICATION_SERVICE); int count = 1; while (cursor.moveToNext() && count <= MAX_RECOMMENDATIONS) { Video video = mapper.bind(cursor); PendingIntent pendingIntent = buildPendingIntent(video); Bundle extras = new Bundle(); extras.putString(EXTRA_BACKGROUND_IMAGE_URL, video.getThumbUrl()); count++; } cursor.close(); } catch (RemoteException re) { } catch (IOException re) { } finally { mNotificationManager = null; } }

Building Recommendations

Once the recommended videos are loaded, the service must create recommendations and pass them to the Android framework. The framework receives the recommendations as Notification objects that use a specific template and are marked with a specific category.

The following code example demonstrates how to get an instance of the NotificationManager, build a recommendation, and pass it to the manager. This code needs to be added in the while loop after the PendingIntent has been created.

Bitmap image = Picasso.with(getApplicationContext()) .load(video.getThumbUrl()) .resize(VideoDetailsFragment.dpToPx(DETAIL_THUMB_WIDTH, getApplicationContext()), VideoDetailsFragment.dpToPx(DETAIL_THUMB_WIDTH, getApplicationContext())) .get(); Notification notification = new NotificationCompat.BigPictureStyle( new NotificationCompat.Builder(getApplicationContext()) .setContentTitle(video.getTitle()) .setContentText(video.getDescription()) .setPriority(4) .setLocalOnly(true) .setOngoing(true) .setColor(getApplicationContext().getResources().getColor(R.color.primary)) .setCategory(Notification.CATEGORY_RECOMMENDATION) .setLargeIcon(image) .setSmallIcon(R.drawable.ic_stat_f) .setContentIntent(pendingIntent) .setExtras(extras)) .build(); mNotificationManager.notify(count, notification);

Add recommendation service to manifest

In order for this service to be recognized by the system and run, register it using your app manifest. The following code snippet illustrates how to declare this class as a service:

<manifest ... > <application ... > ... <service android:name="" android:enabled="true" android:exported="true"/> </application> </manifest>

Run the recommendations service

Your app's recommendation service must run periodically in order to create current recommendations. To run your service, create a class that runs a timer and invokes it at regular intervals. The following code example extends the BroadcastReceiver class to start periodic execution of a recommendation service every 1/2 hour:

public class BootCompleteReceiver extends BroadcastReceiver { private static final long INITIAL_DELAY = 5000; public BootCompleteReceiver() { } @Override public void onReceive(Context context, Intent intent) { if (intent.getAction().endsWith(Intent.ACTION_BOOT_COMPLETED)) { scheduleRecommendationUpdate(context); } } private void scheduleRecommendationUpdate(Context context) { AlarmManager alarmManager = (AlarmManager) context.getSystemService(Context.ALARM_SERVICE); Intent recommendationIntent = new Intent(context, RecommendationsService.class); PendingIntent alarmIntent = PendingIntent.getService(context, 0, recommendationIntent, 0); alarmManager.setInexactRepeating(AlarmManager.ELAPSED_REALTIME_WAKEUP, INITIAL_DELAY, AlarmManager.INTERVAL_HALF_HOUR, alarmIntent); } }

Add boot receiver to Android manifest

This implementation of the BroadcastReceiver class must run after startup of the TV device where it is installed. To accomplish this, register this class in your app manifest with an intent filter that listens for the completion of the device boot process. The following code demonstrates how to add this configuration to the manifest.

<manifest ... > <application ... > <receiver android:name="" android:enabled="true" android:exported="false"> <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED"/> </intent-filter> </receiver> </application> </manifest>

Important: Receiving a boot completed notification requires that your app requests the RECEIVE_BOOT_COMPLETED permission. For more information, see ACTION_BOOT_COMPLETED.

Congrats, you've completed adding recommendations for your app.

Try running it and you should start seeing recommendations after 30 minutes. If you want to see something immediately, start the service through adb.

adb shell am startservice


In this step you've learned about:

Next up

Adding polish animations and transitions.

We want to specify the background image as a user browses from item to item in the BrowseFragment

The Leanback library support developers in creating immersive TV experiences. This includes using large pictures in the background to improve the experience. In this step you will learn how to use the BackgroundManager to change the background of the user interface according to the selection of the video in the UI. The BackgroundManager supports background image continuity between multiple Activities. It should be noted that the BackgroundManager holds references to potentially large bitmap Drawables. Call release to release these references when the Activity is not visible.


Create BackgroundHelper

Under fastlane create a class BackgroundHelper which we are going to extend step by step to add functionality to change the background image for our TV activities.

public class BackgroundHelper { private static long BACKGROUND_UPDATE_DELAY = 200; private final Handler mHandler = new Handler(); private Activity mActivity; private DisplayMetrics mMetrics; private Timer mBackgroundTimer; private String mBackgroundURL; private Drawable mDefaultBackground; private Target mBackgroundTarget; public BackgroundHelper(Activity mActivity) { this.mActivity = mActivity; } public void setBackgroundUrl(String backgroundUrl) { this.mBackgroundURL = backgroundUrl; } }

Add an inner class PicassoBackgroundManagerTarget

The interface Target of the Picasso library acts as a listener for the end of loading and manipulating images which is off the UI thread. We need a custom implementation of the Target set the resulting bitmap as a background image. Note that is important to have a proper implementation of hashCode and equals for every Target implementation.

static class PicassoBackgroundManagerTarget implements Target { BackgroundManager mBackgroundManager; public PicassoBackgroundManagerTarget(BackgroundManager backgroundManager) { this.mBackgroundManager = backgroundManager; } @Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom loadedFrom) { this.mBackgroundManager.setBitmap(bitmap); } @Override public void onBitmapFailed(Drawable drawable) { this.mBackgroundManager.setDrawable(drawable); } @Override public void onPrepareLoad(Drawable drawable) { // Do nothing, default_background manager has its own transitions } @Override public boolean equals(Object o) { if (this == o) { return true; } if (o == null || getClass() != o.getClass()) { return false; } PicassoBackgroundManagerTarget that = (PicassoBackgroundManagerTarget) o; if (!mBackgroundManager.equals(that.mBackgroundManager)) { return false; } return true; } @Override public int hashCode() { return mBackgroundManager.hashCode(); } }

Create a method prepareBackgroundManager to instantiate and prepare thePicassoBackgroundManagerTarget

We attach the Window of the current activity to the BackgroundManager and instantiate the PicassoBackgroundManagerTarget. Further a default color is set for the background and at last we get the metrics that describe the size and density of this display.

public void prepareBackgroundManager() { BackgroundManager backgroundManager = BackgroundManager.getInstance(mActivity); backgroundManager.attach(mActivity.getWindow()); mBackgroundTarget = new PicassoBackgroundManagerTarget(backgroundManager); mDefaultBackground = mActivity.getResources().getDrawable(R.drawable.default_background); mMetrics = new DisplayMetrics(); mActivity.getWindowManager().getDefaultDisplay().getMetrics(mMetrics); }

Add a method updateBackground to load an image

We are using Picasso to load and manipulate the image. Once done the instance of the PicassoBackgroundManagerTarget is used to apply the loaded image to the UI. The method also makes sure to cancel the timer to make sure only one timer is running.

protected void updateBackground(String url) { Picasso.with(mActivity) .load(url) .resize(mMetrics.widthPixels, mMetrics.heightPixels) .centerCrop() .transform(BlurTransform.getInstance(mActivity)) .error(mDefaultBackground) .into(mBackgroundTarget); if (null != mBackgroundTimer) { mBackgroundTimer.cancel(); } }

Add an inner class UpdateBackgroundTask

This is a subclass of TimerTask to be used to delay updating the background.

private class UpdateBackgroundTask extends TimerTask { @Override public void run() { Runnable() { @Override public void run() { if (mBackgroundURL != null) { updateBackground(mBackgroundURL); } } }); } }

Create the methods startBackgroundTimer

In this method the UpdateBackgroundTask is used to schedule a Timer to update of the background.

public void startBackgroundTimer() { if (null != mBackgroundTimer) { mBackgroundTimer.cancel(); } mBackgroundTimer = new Timer(); mBackgroundTimer.schedule(new UpdateBackgroundTask(), BACKGROUND_UPDATE_DELAY); }

Create the class BlurTransform

This is an implementation of the interface com.squareup.picasso.Transformation which we use to blur the image to be set as background. We start with auto-generated dummy implementations of the required methods transform and key.

public class BlurTransform implements Transformation { @Override public Bitmap transform(Bitmap source) { return null; } @Override public String key() { return null; } }

Make BlurTransformation a singleton

We want the BlurTransformation to exists only once and make it a Singleton and instantiate a RenderScript in the private constructor which takes a Context as single argument.

RenderScript rs; static BlurTransform blurTransform; protected BlurTransform() { // Exists only to defeat instantiation. } private BlurTransform(Context context) { super(); rs = RenderScript.create(context); } public static BlurTransform getInstance(Context context) { if (blurTransform == null) { blurTransform = new BlurTransform(context); } return blurTransform; }

Implement the transform and key method

The meat of this class is in the transform method which does the trick of blurring the image.

@Override public Bitmap transform(Bitmap bitmap) { // Create another bitmap that will hold the results of the filter. Bitmap blurredBitmap = Bitmap.createBitmap(bitmap); // Allocate memory for Renderscript to work with Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED); Allocation output = Allocation.createTyped(rs, input.getType()); // Load up an instance of the specific script that we want to use. ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); script.setInput(input); // Set the blur radius script.setRadius(20); // Start the ScriptIntrinsicBlur script.forEach(output); // Copy the output to the blurred bitmap output.copyTo(blurredBitmap); bitmap.recycle(); return blurredBitmap; } @Override public String key() { return "blur"; }

Apply the transformation

We complete the fluid calls to the Picasso library in the updateBackground method after the centerCrop call. Its pretty simple now.


Add background helper to LeanbackBrowseFragment

These classes are not used anywhere by now. We add it first to the LeanbackBrowseFragment. Add a member variable bgHelper.

private BackgroundHelper bgHelper;

and instantiate it at the end of the init method of the LeanbackBrowseFragment:

bgHelper = new BackgroundHelper(getActivity()); bgHelper.prepareBackgroundManager();

The BackgroundHelper should be updated each time the user changes the selects an item view. So we create a factory method getDefaultSelectedListener which does that:

protected OnItemViewSelectedListener getDefaultItemSelectedListener() { return new OnItemViewSelectedListener() { public void onItemSelected(Presenter.ViewHolder itemViewHolder, Object item, RowPresenter.ViewHolder rowViewHolder, Row row) { if (item instanceof Video) { bgHelper.setBackgroundUrl(((Video) item).getThumbUrl()); bgHelper.startBackgroundTimer(); } } }; }

Now we just register the listener in the init method.


Add background helper to the VideoDetailsFragment

The background should also be set when the details of a video is shown. So we apply this in the VideoDetailsFragment as well. It simpler here because we don't require a listener. It's just added to the onCreate() method of the fragment.

Add the member variable:

BackgroundHelper bgHelper;

and use it in the onCreate method.

bgHelper = new BackgroundHelper(getActivity()); bgHelper.prepareBackgroundManager(); bgHelper.updateBackground(selectedVideo.getThumbUrl());

Run the app

Congrats, you've completed the codelab!

We have some bonus content on leveraging the PlaybackOverlayFragment to easily playback controls. The example for adding a PlaybackOverlayFragment to an existing player and detecting appropriate playback controls can be found in checkpoint_6. The PlaybackOverlayFragment also allows you to help users find related content in your app without stopping playback.

If you're looking for sample code for additional features, checkout our full sample. It includes sample code for the search fragment, grid fragment and others.